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Vol. 1 Núm. 1 (2020): Vol. 1 No. 1 (2020): LINK 2020 Conference Proceedings
Vol. 1 Núm. 1 (2020): Vol. 1 No. 1 (2020): LINK 2020 Conference Proceedings
DOI:
https://doi.org/10.24135/link2021.v1i1
Publicado:
2020-12-17
Inquiry through practice: The brief as a pedagogical method for design research
Tatiana Tavares, Marcos Mortensen Steagall
14-15
PDF (English)
Ka mua, ka muri: Navigating the future of design education by drawing upon indigenous frameworks
Zac Waipara
16-17
PDF (English)
Evaluation of a new Short-Project Based Learning (PBL) method in an engineering 1st year programme
Junior Nomani, Guy Littlefair
18-19
PDF (English)
Teaching in a State of Flux and Uncertainty: Transitioning the Design Studio during COVID-19
Meighan Ellis, Fiona Grieve
20-21
PDF (English)
Designerly Research Methods and Researcherly Design Methods
Ricardo Sosa
22-23
PDF (English)
Toku toa, he toa rangatira: Fearlessness and Indigenous Scholarship
Jani Wilson
24-25
PDF (English)
Tika Tonu AD2020: creating a virtual exhibition of Design artwork in response to the COVID-19
Casey Strickland, Holly Rigby, Junjira Sanguanrachasab, Kiarna Michie, Nolwazi Mpofu, Cassandra Loh, Nivia Ferreira, Marcos Mortensen Steagall
26-27
PDF (English)
Post-photography: Lens-based methodology and practice-led ways of critical thinking
Rodrigo Hill
28-29
PDF (English)
Duregraph: A methodological approach to investigating duration in the photographic image
David van Vliet, Marcos Steagall
30-31
PDF (English)
Analog processes for digitally native students
George Hajian
32-33
PDF (English)
Game Design for Emotions: a practicebased research on the design of game emotional experience
Rafael Lucio de Mattos
34-35
PDF (English)
Campana Brothers’ strategies and procedures in practices in the discipline of Furniture Design
Marcus Vinicius Pereira, Cristiane F. Mesquita
36-37
PDF (English)
Ephemeral Architectures: the union of concepts in the creation of an immersive experience
Paula Arzillo, Marcus Vinicius Pereira
38-39
PDF (English)
Dream-based cartography: creative processes involving an imaginary Prague
Andréa Catrópa
40-41
PDF (English)
Immersive Design: drawing and perspective through technological devices of Virtual Reality
Rodrigo Ayabe
42-43
PDF (English)
Cultural memory and its influence on jewelry design - a case study
Milly Man Hwa Lee, Priscila Almeida Cunha Arantes
44-45
PDF (English)
Considerations on Parametric Design and Generative Design
Andrea Graciano, Gilbertto Prado
46-47
PDF (English)
Atmospheric rooms as experience in the space-time in an evolutionary museum- Alexander Dorner's exhibition design
Marcelo Rafael de Carvalho, Mirtes Marins de Oliveira
48-49
PDF (English)
Considerations about exhibition design after the creation of an audiovisual display for the exhibition Paul Klee - Unstable Balance
Daniel Grizante
50-51
PDF (English)
Cartography of a Pedagogical Experience: Architecture as a (In) Discipline in Process
Maria Júlia Barbieri
52-53
PDF (English)
Nanotechnology and its applications in fashion design in 2020
Sarah de Godoy, Milton Sogabe
54-55
PDF (English)
The methodological path and the development of a comic book from memory fragments
Carlos Felipe Luvizotto, Gisela Campos
56-57
PDF (English)
Quality of the practice-oriented education and adaptations of fashion disciplines by videoconference during the COVID-19 pandemic
Felipe Guimarães Fleury de Oliveira, Mirtes Maris de Oliveira
58-59
PDF (English)
DEED – Design, Entertainment and Education Research Cluster View Activity Log
Sergio Nesteriuk
60-61
PDF (English)
Hybrid visual representation process in the teaching of product design: analog and digital
Vanderlei Prado, Milton Sogabe
62-63
PDF (English)
Flow. An exploration of the mindsets and behaviours of designers in their creative ecosystem
Raul Sarrot
64-65
PDF (English)
Nature, Neuroscience and Design
Jaime Martin Vega Rocabado, Andrea Macruz, Ernesto Bueno, Gustavo Sol, Ricardo Palmieri
66-67
PDF (English)
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Link Symposium Abstracts
ISSN 2744-4015
Supported by staff from the School of Art and Design, AUT.
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