TY - JOUR AU - Singleton, Rachelle AU - Charlton, Amanda PY - 2019/11/11 Y2 - 2024/03/29 TI - Creating H5P content for active learning JF - Pacific Journal of Technology Enhanced Learning JA - pjtel VL - 2 IS - 1 SE - SOTEL2020 Symposium DO - 10.24135/pjtel.v2i1.32 UR - https://ojs.aut.ac.nz/pjtel/article/view/32 SP - 13-14 AB - Active learning is a popular and proven method used in contemporary educational design and practice. H5P (https://h5p.org/) facilitates easy creation of richer HTML5. Integration of H5P content within course material provides opportunities for students as learners to think critically about what they are being taught and supports the flexibility students are requesting by extending the learning environment. A variety of activities can be developed; case study scenarios, interactive technical demonstrations, 3D images with identification of regions of interest (hotspots; roll-over information; animation), as well as quiz questions in a wide variety of differing formats; fill in the blanks, image and text-based drag and drop, mark the word, interactive video and branching scenario tasks. H5P content can be easily shared across multiple learning management systems (Canvas, Moodle, and Blackboard). Learners receive comprehensive, automatic feedback and their engagement with H5P activities can be tracked by teachers. ER -